Kreativitas.DuduTween
A tween layer with a visual editor
A tween converter: game code only ever calls DuduTweenService, and a provider translates those calls to the backend library — PrimeTween today — so the library underneath can change without touching gameplay. Its visual editor, the Dudu Tween Player, builds sequences from reorderable Inspector steps — transforms, RectTransforms, shader properties, CanvasGroup and Image alpha, intervals and callbacks — and previews them in edit mode, restoring every value afterwards.
- Backend
- PrimeTween, swappable through IDuduTweenProvider
- Authoring
- Append · Join · Insert · 27 eases · UniTask await
seq.Append(DuduTweenService.Move(transform, Vector3.up, duration: 1f));
await showAnimation.PlayAsync();